Sven Lüpke

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About Me

Hi, my name is Sven, and I enjoy bridging research and practical applications to make a real-world impact. I am particularly interested in machine learning and have experience with its application through numerous research and industry projects, including time series forecasting, medical imaging, computer vision, and graphics.

Professional Experience

10/2023 - now: Machine Learning Engineer Working Student at Delicious Data
04/2023 - 10/2023 Graphics Software Engineer Working Student at Infineon Technologies
10/2021 - 09/2022 Research Assistant at the Chair of Computer Graphics and Visualization at Technical University of Munich
01/2020 - 09/2021 Software Development Working Student at Rubinstein & Schmiedel
04/2019 - 09/2019 Tutor for the Practical Course: Real-time Computer Graphics at Technical University of Munich

Education

04/2022 - 03/2025 Master’s Studies in Informatics at Technical University of Munich
04/2021 - 03/2022 Master’s Studies in Informatics: Games Engineering at Technical University of Munich
10/2017 - 03/2021 Bachelors’s Studies in Informatics: Games Engineering at Technical University of Munich

Selected Projects

Physics-Informed Latent Diffusion for Multimodal Brain MRI Synthesis (2024) | Project Page | Code

Paper presented at the 5th International Workshop on Multiscale Multimodal Medical Imaging at MICCAI 2024
Guided research project at the Chair for Computer Aided Medical Procedures at Technical University of Munich

Generative Modeling for Inverse Molecular Design (2024) | Code

Interdisciplinary project at the Chair for Data-driven Materials Modeling

BlitzFX (2023) | Code

Graphics effect injector for The Witcher 3 released on Nexus Mods